![]() Later it changes after every reloading, but the address seems to always end in C. * Also the 124 difference in the addresses seems to stay stable only in the elevator immediately after start. * Note that some perks require certain level before you can get it and thus use the Cheats.AddExp() to gain levels if needed. * To see the perk points, just quit character sheet and open it again. * Now add a negative number there on the value to gain as many perk-points as the negative value is. * Next add the same address again to the list of addresses and add after it "-124", so it should look something like "21BF3800150-124". * Change the value higher and allocate 1 point to see change, if it didn't work try the other address. Repeat until 2 addresses are found (should be the first). * Allocate one point (no need to save the allocation) and search again. * You just got a level and some skillpoints. * Press "ö" on scandic or german keyboards to bring up console. ![]() Here is how you find your Berk-points easily (in version. I am Russian, forgive me for my bad English. get extra perks.Ī = 10 <- CharismaĪ =Ī =Ī =Ī = 100 (Contraptions)Īs you can see in the screenshot, highlighted in a red square, cheat codes work, but I do not advise you to use them and overestimate the attributes so much, since you see it highlighted in a blue square, the character's parameters are greatly overestimated, you will kill from one weapon or ability blow or shot! Setting all PrimaryAttributes to 10 is more than enough. It is simply not reasonable to have to wait for 9 levels before having enough perks to. We need something different, so we can add perks when we want to. It is not effective by a long shot, though. I actually managed use this system just the other day to search for 0 repeatedly while playing, and then at lvl 3 buy a single perk, search for 1 (repeatedly), ending up with ~160 numbers, and then by trial and error finding the correct 4-byte entry, giving myself extra perks. I don't know what to tell you other than that you're doing something wrong. I tried this and it doesn't work, the value simply doesn't show neither in 4 biter nor with a complete search. Activate the trainer options by checking boxes or setting values from 0 to 1.Click the PC icon in Cheat Engine in order to select the game process.There also appears to be no way to use the in-game console to add perks or perk points. There must be a better way to find the correct value, but I sure as hell don't know it. And you can't find the 4-Byte value in one game and then load a save, because that will change it. And you'd have to not spend perks at all for many, many, many levels. Of course, the crux of the matter is that in order to actually perform this search, you need something along the lines of ~3-5 perk points already, which makes it impossible to add perks when you'd want to - early in the game. If you change that value to -2, you'd be left with 8 points to spend. When you change that 4-Byte value to 0, you'd have 6 new points to spend. So assuming you have 6 perks to spare, you'd buy one perk and search for "1", you'd buy one more perk and search for "2", and so on, until you've spent all your perk points and are left with a single 4-Byte value of "6", assuming you spent all your points. Doesn't seem to work =/įor perks, you search for the number of perks you've spent so far. ![]() Perk points anyone? I tried the way with spending one perk point and search as 1 as 4byte as someone mention on steam, then tried doing the normal standard way have 5 pts, spend 1 search 4 pts.
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